Sky Blue Demon God
21 Status of the protagonist in the work

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[Level: Third transition level 809] Magician Summoner

[Title: Bloodthirsty Demon Slayer, God Slayer Prestige: [Good and Evil Points: 106]

[Constitution: 16 600 (reserved before the third reincarnation) 1618 (automatically allocated attribute points)-188 (ultimate skill penalty)]

[Strength: 20 600 (reserved before third reincarnation) 1618 (automatically allocated attribute points)]

[Spirit: 20 600 (reserved before third reincarnation) 1618 (automatically allocated attribute points)]

[Agility: 20 600 (retained before third reincarnation) 1618 (automatically allocated attribute points) 8090 (upgraded attribute points) 800 (rewarded attribute points)]

[Comprehension: 109]

[Strength: 75]

[Luck: 144]

[Upgrade Attribute Points: 0]

[Special Attribute Points: 0]

[Health Points: 3,160,447]

Profession Skills: space gate (Ultimate Forbidden Spell), Life Regeneration (Ultimate Passive Skill), Burrow Technique (Ultimate), Diamond Body Protection (Divine Level), Thousand Hidden Illusions (God-level), Afterimage Clone Technique (God-level), Summoning Technique (God-level), Nether Prison Flame Sea (God-level), Blood Battle (God-level), Petrified Skin (God-level), Resurrection Technique (Intermediate), Meteor Shower (Basic), Polar Ice Seal (Basic), Earth Surge (Basic), Tornado (Basic), Sand and Rocks (Basic), Heartless Ice and Fire (Basic), Death God's Samsara (Reward Skill), Clone Technique (Special Clone Skill), Curse Technique (Basic), God's Vanquishing Technique (Basic)

The skills of third transition players were divided into beginner, intermediate, advanced, master, grandmaster, earth, heaven, and god.

[Special Skills: Chain Stab (Continuous Attack Skill), Scattered Flowers, Blossoming on the Ground, Rising Dragon Slash, Army Obliteration, Ice Arrow Burst, Cannon Burst, Extermination Slash, Shadow Pierce (Passive), Polar Stab (Passive), Whirlwind Blade (Requires two identical weapons)]

[Life Skills: Appraisal (Saint Craftsman), Snooping (Saint Craftsman), Gathering (Master Craftsman), Mining (Master Craftsman), Forging (Master Craftsman), Forging (Master Craftsman), Carving (Master Craftsman)]

The levels of Lifestyle professions in Peerless were divided into: Apprentice, beginner, intermediate, advanced, master, grandmaster, master craftsman, saint craftsman, and divine craftsman.

Pet: blue (Sacred Beast Bluemoon Spirit Lion, Rank three, Level 766), Little Snow (Guardian Divine Beast, Goddess of the Sea, second transition level 740), Die 'er (Guardian Beast, first transition level 102), Little Four (Sacred Beast Guardian Angel, first transition level 224), Little Five (Sacred Beast Angel of Destruction, first transition level 224), Little Six (Divine Beast Ninja Warrior, Rank Two Level 188), Little Seven (Divine Beast Blood Earl, second transition level 188), Little Eight (Sacred Beast Yamata-no-Orochi, second transition level 167), Little Nine (Sacred Beast Nine Heavenly Demon, second transition level 167), Little Green (Guardian Divine Beast Green Bull, first transition level 102), Little Black (Guardian Divine Beast Undying Bird, first transition level 102), Little White (Guardian Divine Beast Crystal Spider, first transition level 102), Little Horn (Guardian Divine Beast Three-Horned Dragon, first transition level 38), Ling Ling (Wind Chime Bird, second transition level 502)

Mouse, calf, tiger, rabbit, dragon, snake, pony, lamb, monkey, chick, puppy, piglet (Golden Divine Beast of the Twelve Zodiacs, Level 500 yet to be transferred)

Aries, Taurus, Gemini, Crab, Lion, Virgo, Libra, Scorpio, Sagittarius, Capricorn, Aquarius, Pisces (The Twelve Saint Seiyas of the Gold-tier Sacred Beast, unpromoted Level 462)

[Demonic Servant: None]

[Guardian Beasts: Permanent Guardian Phoenix (Level 168), Guardian Golden Warrior (Level 172)]

[Guild: Blue Dragon (Vice Guild Leader)]

[Partner: None]

[Property: No. 98 mansion in the tail city, No. 18972 courtyard in the imperial city, private territory in another space]

Equipment: Ancient Heaven Feather (Primordial Divine Artifact), Blood Thunder Sword [Primordial Divine Artifact],[Purple Sun](Ultimate Super Divine Artifact Armor Set),[Three-Horned Divine Dragon Armor](Guardian Divine Artifact Armor Set),[Blue Moon](Ultimate Super Divine Artifact Ornaments Set),[Death God Scythe](Special Guardian Divine Artifact),[Aegis Divine Shield](Primordial Divine Artifact Shield),[World of Gods](Guardian Divine Artifact Ring),[Eye of Souls](Guardian Divine Artifact Ring),[Reversing Cosmos Ring](Heavenly Divine Artifact Ring),[Yata Mirror](Super Divine Artifact Ornaments),[Vajra Demon Subduing Ring](Super Divine Artifact Ornaments),[Spatial Wheel]

[Special Items: Dragon Soul Spirit Stone (12), Substitute Doll (7), Lock of Heaven's Gate (a sword that looks like a huge screw, unknown use), Divine Dragon Pearl (belonging to the ancient divine beast, Dragon God Long Aorui), beautiful painting of a celestial beauty (1), Nine-Colored Divine Stone (increases equipment level, main attribute level), Divine Soul Stone (increases equipment level, main life form level), two Immortal Pills (increases level by 10)]

Skill Level Upgrade Table:

Diamond Body Protection:

Beginner, 1 hour cooldown, 10 seconds of invincibility;

Intermediate, Skill Cooldown Time: 1 hour, 20 seconds of invincibility.

Advanced, Skill Cooldown Time: 1 hour, 30 seconds of invincibility.

Master level, skill cooldown time 1 hour, 40 seconds of invincibility;

Grandmaster Level, Skill Cooldown Time: 1 hour, 50 seconds of invincibility.

Grandmaster, skill cooldown time 1 hour, 60 seconds of invincibility;

Earth-rank, 1 hour cooldown, 70 seconds of invincibility;

Heaven-tier, skill cooldown time 1 hour, 80 seconds of invincibility;

God-tier, skill cooldown time 1 hour, 90 seconds of invincibility;

Qian Yinhuan:

Beginner. Skill Cooldown Time: 1 hour. Able to create 10 doppelgangers. Each doppelganger has 10% of the user's strength. The doppelgangers last for 10 seconds and disappear after one attack.

Cooldown: 1 hour. Can create 20 doppelgangers, each with 20% of the user's strength. The doppelgangers last for 20 seconds and disappear after one attack.

Cooldown Time: 1 hour. Able to create 40 doppelgangers. Each doppelganger has 30% of the user's strength. The doppelgangers last for 30 seconds and disappear after one attack.

Skill Cooldown Time: 1 hour. Able to create 80 doppelgangers. Each doppelganger has 40% of the user's strength. The doppelgangers last for 40 seconds and disappear after one attack.

Grandmaster rank. Skill Cooldown Time: 1 hour. Able to create 160 doppelgangers. Each doppelganger has 50% of the user's strength. The doppelgangers last for 50 seconds and disappear after one attack.

Grand Master-level, Skill Cooldown Time: 1 hour. Able to create 320 doppelgangers. Each doppelganger has 60% of the user's strength. The doppelgangers last for 60 seconds and disappear after one attack.

Earth-rank, Skill Cooldown Time: 1 hour. Able to create 640 doppelgangers. Each doppelganger has 70% of the user's strength. The doppelgangers last for 70 seconds and disappear after one attack.

Skill Cooldown Time: 1 hour. Able to create 1280 doppelgangers. Each doppelganger has 80% of the user's strength. The doppelgangers last for 80 seconds and disappear after one attack.

Skill Cooldown Time: 1 hour. Able to create 2560 doppelgangers. Each doppelganger has 90% of the user's strength. The doppelgangers last for 90 seconds and disappear after one attack.

Afterimage Doppelganger Technique:

Beginner, Skill Cooldown Time: 60 seconds. Able to create a doppelganger with 20% strength. Able to remove negative attributes when used.

Intermediate, Skill Cooldown Time: 60 seconds. Able to create 2 doppelgangers with 40% strength. Able to remove negative attributes when used.

[Advanced] Skill Cooldown Time: 60 seconds. Able to create 3 doppelgangers with 60% strength. Able to remove negative attributes when used.

Master Level, Skill Cooldown Time: 60 seconds. Able to create 4 doppelgangers with 80% strength. Able to remove negative attributes when used.

Grandmaster Level, Skill Cooldown Time: 60 seconds. Able to create 5 doppelgangers with 100% strength. Able to remove negative attributes when used.

Grandmaster Level, Skill Cooldown Time: 60 seconds. Able to create 6 doppelgangers with 120% strength. Able to remove negative attributes when used.

Earth-rank, skill cooldown time 60 seconds, can create 7 clones, has 140% strength, can remove negative attributes when used;

Heaven-rank, Skill Cooldown Time: 60 seconds. Able to create 8 doppelgangers with 160% strength. Able to remove negative attributes when used.

God-tier, Skill Cooldown Time: 60 seconds. Able to create 9 doppelgangers with 180% strength. Able to remove negative attributes when used.

Summoning:

Beginner, skill cooldown time 2 seconds, can summon 3 level 60 monsters to help him in battle;

Intermediate Level, Skill Cooldown Time: 10 seconds. Can summon 6 Level 120 monsters to help him in battle.

[Advanced Level: Skill Cooldown Time: 20 seconds. Can summon 9 Level 240 monsters to help you in battle.]

Master level, skill cooldown time 60 seconds, can summon 12 level 360 monsters to help him in battle;

Grandmaster Level, Skill Cooldown Time: 120 seconds. Can summon 15 Level 540 monsters to help him in battle.

Grand Master-level, skill cooldown time 240 seconds, can summon 18 level 810 monsters to help him in battle;

Earth-rank, skill cooldown time 10 minutes, can summon 18 level 1200 monsters to help him in battle;

Heaven-tier, skill cooldown time 30 minutes, can summon 9 level 1600 monsters to help him in battle;

Divine level, cooldown time 60 minutes, can summon 3 level 2000 monsters to help him in battle;

Nether Prison Flame Sea:

Beginner, Skill Cooldown Time: 10 seconds, Sea of Fire: 3*3 meters, Sea of Fire: 1 meter tall, Ignore Defense, Damage: 3000 HP per second, Lasts for 10 seconds.

Intermediate, Skill Cooldown Time: 20 seconds, Sea of Fire Range: 6*6 meters, Sea of Fire height: 1. 2 meters, ignore Defense, damage 3000 HP per second, lasts for 20 seconds;

[Advanced Level] Skill Cooldown Time: 30 seconds. Sea of Fire's range is 9*9 meters. Sea of Fire's height is 1. 5 meters, Ignore Defense, Damage 3000 HP per second, Lasts for 30 seconds;

Master Level, Skill Cooldown Time: 40 Seconds, Sea of Fire Range: 15*15 Meters, Sea of Fire Level: 1 8 meters. Ignore Defense. Deals 3000 HP per second. Lasts for 40 seconds.

Grandmaster Level, Skill Cooldown Time: 50 seconds, Sea of Fire: 25*25 meters, Sea of Fire: 2 meters tall, Ignore Defense, Damage: 3000 HP per second, Lasts for 50 seconds.

Grand Master-level skill, cooldown time 60 seconds, sea of fire range 40*40 meters, sea of fire height 2. 5 meters, Ignore Defense, Damage 3000 HP per second, Lasts for 60 seconds;

Earth-rank, Skill Cooldown Time: 70 seconds, Sea of Fire: 50*50 meters, Sea of Fire: 3 meters tall, Ignore Defense, Damage: 4000 HP per second, Lasts for 60 seconds.

Heaven-tier, Skill Cooldown Time: 80 seconds, Sea of Fire, 100*100 meters, Sea of Fire, 4 meters high, ignores Defense, deals 5000 HP per second, lasts for 60 seconds.

Divine Tier, Skill Cooldown Time: 90 seconds, Sea of Fire 200*200 meters, Sea of Fire 5 meters high, Ignore Defense, 6000 HP per second, Lasts for 60 seconds

Bloody Battle

Beginner, Skill Cooldown Time: 20 seconds. Attacks players and monsters within a 3-meter radius with 3 times the Attack Power and sends them flying.

Intermediate Level, Skill Cooldown Time: 20 seconds. Attacks players and monsters within a 4-meter radius with 4 times the Attack Power and sends them flying.

Advanced, Skill Cooldown Time: 20 seconds. Attacks players and monsters within a 5-meter radius with 5 times the Attack Power and sends them flying.

Master Level, Skill Cooldown Time: 20 seconds. Attacks players and monsters within a 6-meter radius with 6 times the Attack Power and sends them flying.

Grandmaster Level, Skill Cooldown Time: 20 seconds. Attacks players and monsters within a 7-meter radius with 7 times the Attack Power and sends them flying.

Grandmaster Level, Skill Cooldown Time: 20 seconds. Attacks players and monsters within 8 meters with 8 times the Attack Power and sends them flying.

Earth-rank, Skill Cooldown Time: 20 seconds. Attacks players and monsters within a radius of 8 meters with 16 times the Attack Power and sends them flying.

Heaven-tier, Skill Cooldown Time: 20 seconds. Attacks players and monsters within a radius of 8 meters with 32 times the Attack Power and sends them flying.

God-tier, Skill Cooldown Time: 20 seconds. Attacks players and monsters within a radius of 8 meters with 64 times Attack Power and sends them flying.

ziri

Ultimate Super Divine Armor Set (Helmet, Full Body Armor, Gloves, Boots, Cape)

[Self-recognition: Sky-blue Godfiend, unable to drop, steal, trade, discard, destroy, or disassemble. Automatic recovery]

Constitution 5000, Strength 5000, Spirit 5000, Agility 5000, Luck 10, Charm 10.

Double Defense 25000, Double Attack 10000, Double Defense increased by 200%, Double Attack increased by 100%

Damage Absorption 50%, All Resistances 50%, Damage Rebound 200%

Ignore Piercing Attacks, Ignore Spiritual Attacks, Ignore Repelling Attacks, Ignore Ripping Attacks, Ignore Shattering Attacks

All attributes increased by 100%, HP, Internal Strength, and Mana increased by 100%, HP, Internal Strength, Mana, and Stamina recovery speed increased by 10 times.

Attack Speed x5, Movement Speed x5, Evasion Speed x5, Free Flight

All friendly forces within range have their attributes increased by 50%, and all friendly forces within 10 meters have their HP increased by 999 per second.

All enemy forces within range will have their attributes reduced by 20%, and all enemy forces within 10 meters will have their HP reduced by-999 per second.

Additional Skill: Cloud Chasing Arrow (Automatic Tracking Arrow, Attack Power x10), Nine Successive Light Chasing Arrows (Automatic Tracking Arrow, nine consecutive arrows. The first arrow has normal attack power, and the subsequent arrows have twice the attack power of the previous arrow), Spinning Ring (Sun Ring Attack, Attack Power x10, Small-range, Long-range attack), Purple Light Killing Ring (Sun Ring Rapid Spinning Attack, Attack Power x20, Target's Defense halved, Attack Range: 20 meters), Heaven's Shield (Generates a huge shield, defense x20), Purple Light Protection (Increases various defense abilities for a short period of time), Exploding Sky Feather (Skyful of Feathers attack, attack range 100 meters, number of feathers 1,000,000, each feather damage 100 points, ignore defense), purple light shadow (Instantly increases speed by 10 times, effective for 1 hour), Void Phantom (Put yourself in a state of nothingness. All attacks are ineffective. Your own attacks are also ineffective.), Fiery Light (When the sunrise, it can instantly increase attributes by 20 times. Lasts for 10 minutes. Can be used once every 72 hours), Pursuit of Heavenly Thunder (Summons Heavenly Thunder to attack a single target. Heavenly Thunder has the ability to automatically pursue), Berserk Heavenly Thunder (Summons a large number of huge lightning bolts to attack all creatures within 500 meters. Duration: 10 minutes. Can be used once every 96 hours), Summon Ice Wasps.(Ice Bee Level 200, quantity 1,000,000), Summon Fire Bee (Fire Bee Level 200, quantity: 1,000,000), Summon Thunder Bee (Thunder Bee Level 300, quantity 100,000), Wind Spirit (Wind Spirit, small, fast, no combat power, quantity 10,000), Deprive (When attacking a player, there is a 0.00000% chance to absorb the opponent's HP to permanently increase the maximum HP of the player. When attacking a player's Companion, there is a 0.00000000% chance to turn the Companion into a Pet Egg and keep it as your own), Phantom (Change name, profession, equipment, etc. at will), 10,000 degrees of fire (Small area fire attack), Purple Sun (Super defensive barrier)

Triangular Divine Dragon Armor

Guardian Equipment Set (Helmet, Full Body Armor, Gloves, Boots, Cape)

Unable to be dropped, stolen, traded, discarded, destroyed, disassembled, automatically recycled.

It can fly freely and move freely on the surface of the water and underwater. Its body automatically has a water vapor defensive barrier. Within 100 meters, it can automatically attack with the Wind Splitting Blade.

Constitution 8000, Strength 8000, Spirit 8000, Agility 8,000

Double Defense 40000, Double Attack 20000, Physical Defense increased by 300%, Magic Defense increased by 500%.

Damage Absorption 60%, All Resistances 60%, Immunity to Special Attribute Damage

Ignore Piercing Attacks, Ignore Spiritual Attacks, Ignore Repelling Attacks, Ignore Ripping Attacks, Ignore Smashing Attacks, Ignore Lethal Attacks

All attributes increased by 100%, Health Points, Internal Strength Points, and Magic Points increased by 200%.

Direct Attack Damage x10, Skill Attack Damage x5, Double Attack Range of All Skills, Attack Speed x10, Movement Speed x10, Evasion Speed x5

Additional Skill: Water Dragon Wave (Water Dragon Attack in a Straight Line), Three Dragon Wave (Three Water Dragons Cross Attack), Water Qi Wave (Body-protecting Water Barrier, has the ability to counterattack), Tornado (Tornado attack that can automatically control movement), Wild Wind and Cloud (Large-scale Gale Attack), Wind Dragon (Summon Wind Dragon, can summon up to three Wind Dragons), Ice Dragon (Summon Ice Dragon, can summon up to three Ice Dragons), Water Dragon (Summon Water Dragon, can summon up to three Water Dragons), Third Eye (Automatic skill, able to see through all doppelganger skills, camouflage skills, invisibility skills, and traps), Wind Shadow (invisibility skill, able to disappear in the wind, ineffective against any spying skills, can only be used when there is wind), Water (allows one's body to become like water, ineffective against physical attacks), Dragon Soul Overlord Body (increases defense by 100 times), Dragon Transformation (allows one to become a Three-Horned Divine Dragon), Wyvern Summon (can summon three Wyverns to help oneself, Wyvern level is random)

blue Moon

Ultimate Super Divine Artifact Ornaments Set (Necklace, Ring, Earrings, Bracelet)

[Self-recognition: Sky-blue Godfiend, unable to drop, steal, trade, discard, destroy, or disassemble. Automatic recovery]

Constitution 2500, Strength 2500, Spirit 2500, Agility 2500, Luck 20, Charm 20.

Damage Absorption 20%, All Resistances 20%, Damage Rebound 200%

HP 20000, Internal Strength 10000, Mana 10000, Stamina 5000. Under the moonlight, all attributes of the owner will be doubled.

All attributes increased by 100%, HP, Internal Strength, and Mana increased by 100%, HP, Internal Strength, Mana, and Stamina recovery rate increased by 500%.

Infinite storage space, no weight, items in the storage space will not drop, can be stolen, traded, discarded, automatically pick up all items within a 10-meter radius.

10% increase in monster drop rate, 100% increase in EXP x2, 10% increase in EXP x4, 1% increase in EXP x8, 0. 1% experience gained x10

Attack doubled, skill attack doubled again, skill proficiency increased by 10, 10% double attack, 1% four attacks, 0. 1% Eight attacks

10% of the attack will cause the target to be paralyzed, stunned, confused, blind, petrified, frozen, poisoned, weakened, and cursed. The state will last for 10 seconds and cannot be resolved.

1% All attributes instantly recover to full when attacked, 0. 1% Ignore all attacks, 0. 01% attack, one-hit kill, 0. 001% Attack on Monster, turning it into a Pet Egg.

A Blue Moon Warrior will be born every five humanoid monsters killed. Blue Moon Warrior Level 800, can be leveled up. Class can be changed before collection. Current Class: Bull-headed Warrior.

Additional Skill:

Blue Moon Protection (Add a protective spell to yourself), Sky Blue Light (When the moon rises, it can instantly increase attributes by 10 times. Lasts for 1 hour. Can be used once every 48 hours), Lucky Moment (Luck will be doubled within 10 minutes), Nightmare Time (All attacks within 10 minutes will have a special status attack, and the target's luck will be halved), Blissful Care (Large area healing magic, increases 10000 HP), Summon (Summon Blue Moon Warriors), Invisibility (Can be hidden forever, semi-invisible during battle.) Blue Moon Warriors have the permanent semi-invisibility ability), Doppelganger (One doppelganger will be added every 10 levels. The doppelganger does not need to level up and will grow according to the master. Each Blue Moon Warrior can create three virtual clones. The virtual clones have no attack ability.), Teleport (Teleport to any place, limited to ten times per day), Revive (Revive the Blue Moon Warrior, each time consuming 100 points of magic and internal strength. After death, the Blue Moon Warrior can be automatically revived three times within 24 hours), Blessing (Increase the defense of the Blue Moon Warrior, each time consuming 100 points of magic and internal strength), Protect (Recovers 20% of the health of all Blue Moon Warriors. Consumes 100 points of mana and internal strength each time), Soul Ferrying (effective on all Boss-level monsters. If Soul Ferrying is successful, the monster will become a summoned beast. Its level will remain the same and can be upgraded), Blue Moon (Super protective magic).

Blood Thunder Sword

[Weapon: Sword, Primordial Divine Artifact, Automatic Owner: Sky-blue Godfiends could not be dropped, stolen, traded, discarded, or destroyed.

A sword that can trigger heavenly lightning. The sword body is surrounded by heavenly lightning. Within 10 meters, there will be lightning attacks. The lightning attacks will last for 10 seconds (1000 HP damage per second). The user will have a powerful protective current around him. At the same time, a magnetic field will be formed within 100 meters. Heavenly lightning will automatically attack the enemy forces within 100 meters.

Constitution 5000, Strength 5000, Spirit 5000, Agility 5000, Double Attack 20000, Double Attack 1000* Level, 100% Double Attack, 50% Four Times Attack, 5% Ten Times Attack, Double Attack Speed, Ignore Non-Physical Defense 100% attack with Weakening Damage, 100% attack with Chain Lightning Attack, 50% chance to trigger Heavenly Thunder Attack, 10% chance to cast Dual Lightning Ring.

[Additional Skills: Chain Lightning Web, Lightning Dense, Nine Heavens Thunderstorm Sword, Nether Exterminating Sword, Blood Thunder Storm, Indestructible Blood Thunder, Apocalyptic Heavenly Thunder]

Ancient Heaven Feather

[Weapon: Spear, Primordial Divine Artifact, Automatic Owner: Sky-blue Godfiends could not be dropped, stolen, traded, discarded, or destroyed.

Ancient Spear, the ancestor of weapons. The spear is covered with secret words and has the power to destroy the world. The HP of those who get close to it is-9999 per second (Within 5 meters, only effective against enemy forces)

Constitution 5000, Strength 5000, Spirit 5000, Agility 5,000.

Double Attack 50000, Double Attack 5000* Level, Double Attack, Double Attack Speed, 100% Penetration Attack, if hit directly, there will be 5 seconds of stun, and 0. 0.01% chance of dealing non-stop damage (9999 HP will be reduced every second until death). Ignore all non-physical defenses (Non-physical defenses are magic shields or protective barriers cast by spells or skills, etc.). Attacks have the momentum of a thunderous army. All attacks within 100 meters will receive 20% attack damage.

[Additional Skills: Earth-Shaking Spear, Heaven-Shocking Spear, God-Destroying Spear, Void Light, Ancient Spear, Ten Thousand Feathers, Eternal Life, Unrest, No Heaven, No Earth, Ancient Heaven's Feather]

Reaper's scythe

[Special Weapon: Scythe, Special Guardian Artifact, Owner: Sky-blue Godfiends could not be dropped, stolen, traded, discarded, or destroyed.

The Mid-level God of Death wields a weapon that has the ability to cut through souls. It can tear through all defensive barriers and barriers.

Constitution 1000, Strength 1000, Spirit 1000, Agility 1000, Double Attack, Ignore Defense, Tear Attack.

[Additional Skills: Reaper's Scythe, Scythe of Death, Death Aura, Soul Slicer]

Aegis Shield

[Defensive Equipment: Shield, Ancient Divine Artifact, Automatic Owner: Sky-blue Godfiends could not be dropped, stolen, traded, discarded, or destroyed.

It was said that this shield belonged to Zeus, the king of the gods. It was extremely powerful. Later, Zeus passed it on to his most beloved daughter, Athena. Zeus often let her carry the shield to protect herself.

Constitution 5000, Strength 5000, Spirit 5000, Agility 5000, Damage Absorption 50%, All Resistances 50%

Double Defense 20000, Double Defense 3000* Level, 50% resistance to any attack, 100% resistance to special attribute damage, automatic petrification reflection attack within 100 meters.

[Additional Skills: Medusa's Eye, Soul Snake, Medusa's Vengeance, Victorious Victory, Aegis 'Protection]

Guardian demonic circle

[Ornaments: Choker, Super Divine Weapon, Owner: The Sky Blue Godfiend cannot be dropped, stolen, traded, discarded, or destroyed.

Constitution 500, Strength 500, Spirit 500, Agility 500, Damage Absorption 50%, Water and Fire Immunity???

[Additional Skills: Magic Black Hole, Vajra Demon Subduing Ring?]??

Yata Mirror

[Ornaments: Mirror, Super Divine Weapon, Owner: The Sky Blue Godfiend cannot be dropped, stolen, traded, discarded, or destroyed.

Constitution 500, Strength 500, Spirit 500, Agility 500, 50% attack reflection, 20% damage absorption, HP, Internal Strength, and Mana automatically recover 5% every second.??

[Additional Skills: Mirror Image, Absolute Defense, Projection?]??

Reverse Cosmos Ring

[Ornaments: Ring, Heavenly Divine Artifact, Owner: The Sky Blue Godfiend cannot be dropped, stolen, traded, discarded, or destroyed.

Constitution 100, Strength 100, Spirit 100, Agility 100, Health Points, Magic Points, and Internal Strength doubled. Health Points, Magic Points, and Internal Strength can be freely converted.

eye of souls

[Ornaments: Ring, Guardian Artifact, Owner: The Sky Blue Godfiend cannot be dropped, stolen, traded, discarded, or destroyed.

Constitution 1000, Strength 1000, Spirit 1000, Agility 1000, HP doubled, HP recovers 5% every second, ignores all Invisibility, Doppelganger, and Illusion.

Additional Skill: Soul Absorption (Absorbs the soul of the monster it kills into the ring), Soul Attack [Soul Transformation (Able to freely convert the souls absorbed into the ring into HP to replenish your own HP), Soul Regeneration (Passive Skill. When HP falls below 0, it will automatically revive. HP will slowly grow back. During the recovery period, the body cannot be controlled. Recovery time is 60 seconds. Cooldown time is 12 hours.]

World of Gods

[Ornaments: Ring, Guardian Artifact, Owner: The Sky Blue Godfiend cannot be dropped, stolen, traded, discarded, or destroyed.

The wearer has a Guardian Spirit to protect his body, ignoring all attacks below 10,000 damage. There is a 10% chance of completely blocking the attack.

Constitution 1000, Strength 1000, Spirit 1000, Agility 1000, all attributes doubled, HP automatically recovered to full state every 60 seconds.

[Additional Skills: Guardian Spirit (Able to block any attack once, Cooldown: 60 seconds), Pantheon Protection (Large-scale magic that increases Defense and Health Points), World of Pantheon (Large-scale Guardian Barrier)]

Spatial Wheel

It was also called the Space-Time Wheel. It could teleport one to any place that one had recorded or take one and his teammates to any place that one had recorded through the Space Gate created by the Space-Time Wheel. These places were not only borderless, but also free of space restrictions.

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