The focus of this game wasn't on the bottom lane, because no matter how accurate Ning Chu's EZ was, he couldn't kill the opponent's ADC, Big Mouth, in a two-man lane. Unless the other party's mouth was digging its own grave and chose to fight Ning Chu to the death while he was in a bad state.
If this was the first match between the two sides, then this situation might happen again. However, the Jaua player from Team KL was already scared of Ning Chu and did not have the mood to fight. He only wanted to stabilize his lane and not collapse. As for the rest, he had no mood to think about it.
Putting everything else aside, just Ning Chu's Korean server ID alone was a resounding golden signboard. For Jaua, a non-first-rate professional player who couldn't even reach the level of a Korean server master, dominating the Korean server was like a distant legend.
Even Team TL's jungler SSGN had the same thought, only grabbing the middle lane and avoiding the bottom lane, even if their bottom lane ADC was Big Mouth.
First look at the lane, black and white Rui Wen against the enemy Top Rock Man-
Here, the term " Hero Limit " had to be mentioned. The so-called upper limit of heroes was actually very easy to understand. Take Stone Golem and Rui Wen in this game as an example:
Stone Golem was a well-known hero who was a big hooligan. He didn't need to do much in the lane. He only needed to be conscious. This was also the reason why he often appeared in the King's Game.
Even though the Stone Golem also had a lot of control details, his control mechanism and hero settings determined that he was destined to not be able to play too many tricks.
However, Rui Wen was different. She could make different combos according to the opponent's specific situation. Sometimes it was to cheat skills, sometimes it was to eliminate consumption, and sometimes it was to kill in one blow. Why was it that people who played Reewen well were more respected? Because Reewen was difficult to play and her upper limit was higher.
For a player who had top-notch mechanics, he could use Rui Wen to overturn the entire scene, but he couldn't use the Stone Golem to do this. This was because the Stone Golem's high fault tolerance rate also limited his upper limit. There was no such thing as an upper limit for this champion.
Therefore, without considering the support of his teammates, just looking at the lane alone, the Stone Golem was destined to be unable to beat the same level of Rui Wen. Not to mention, the black and white Rui Wen's control level had already reached the extreme.
In this match, Black and White didn't seek to kill, but only to suppress the enemy in the lane. They used his endless quick combos to replenish their blood consumption, and used their own shields and skills that didn't consume any mana to replace the enemy's Top lane Stone Golem's mana and health.
If this situation continued, as long as the enemy Stone Golem wanted to replenish its minions and develop, then he would have to drop his mana. When his blue was depleted, Black and White would cooperate with TinyMeatball to chase the enemy Top lane Rockman to death.
Of course, the enemy Stone Golems could also choose to use their TPs to replenish their status, but this way, Black and White would have a chance to use their TPs to support other lanes.
In other words, once the enemy Stone Golem was struck by the black and white team, the enemy's bottom lane combination would be even more difficult.
Then, he looked at the middle lane.
Master Lang's Natal Yasuo was fighting against the enemy's mid-laner, Ice Girl. Even if the enemy's Korean reinforcement had the strength of the top of the Korean server's Thousand Points King, he still couldn't do anything to Master Lang's Yasuo.
Because Master Lang's Yasuo's steadiness was recognized by the Korean and Chinese servers, Master Lang could be said to have studied Yasuo to the extreme. There were basically no flaws in his control.
The examples described above were the reasons why the KL team banned Yasuo and Rui Wen in the first two games.
Unfortunately, Ning Chu's appearance had completely disrupted the strategic deployment of the KL team, giving Master Lang and Black and White's destined heroes a chance to show off.
In fact, this was also the reason why many viewers liked to watch technical streamers like Master Lang play in disadvantaged games. They played so well that it was meaningless to watch them play in advantageous games. Only in disadvantaged games could they see their limits.
And in this match, TinyMeatball made his Wild Boar Hunting Girl feel like a widow, constantly farming the Jungler. At the same time, he also tightly grasped the enemy Jungler Mantis's movements, not giving the enemy Jungler Mantis the opportunity to lead the rhythm.
As this was the most crucial game, Team KL played very cautiously. In order not to be defeated by a " 3:0 ", they even took out the attitude of playing a professional game.
In the following period of time, the enemy Jungler Mantis finally found an opportunity to grab and cooperate with his own Mid, Ice Girl, to kill Master Lang's Yasuo and get first blood.
But at the same time, TinyMeatball's Wild Boar Hunting Girl had also killed the enemy Top lane Rockman.
The two sides were evenly matched for a moment.
—————————————————————————————————————————
This book is provided by FunNovel Novel Book | Fan Fiction Novel [Beautiful Free Novel Book]