Slime and Dragon
36 Love Squido Attribute

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[Character: Love Squido (Fiery Red 90m)]

[Genre: None]

[Race: Slime/Dragonborn (Inactive)]

[Title: Slime Dominator]

[Level: 42 (0.48/1.8e)]

[HP: 4575/4705]

[Endurance: 6385/6385]

[Mana: 3470/3470]

[Dragon Soul: 5/5]

[Soul: 233]

[Constitution: 450]

[Strength: 390]

[Agility: 420]

[Intelligence: 7.8 (250)]

[Spirit: 613]

[Charm: 14]

Lucky:

[Equipment: Boxer's Ring (Unequipped weapon 3 Attack Power)]

[Innate Skills: Dragon's Might, Digest and Devour LV5, Corrosive Spray LV5, Splitting LV5, Rapid Healing LV6, Body Mastery LV5, Soul Harmony, Nerves Connection, Perception (30.74-107.551 meters), Silkspit, Color Change, Venom LV4, Cornification LV2, Bioluminescent LV2, Electric Discharges, Photosynthesis LV3, Sweet Constitution LV3, Dragon Skin, Resting Language, Ancient Knowledge, Aca's Blessing Technique, Blyton's Blood, Stone of Horses, Stone of Kings, Noktunar's Shadow Cloak, Anti-dragon Constitution, Heart of Dibella, Light, Wind, Lightning, Earth, Water Elemental Affinity LV1, Wood Elemental Affinity LV2, Fire Elemental Affinity LV4]

[Magic Skills: Flame Spray, Frozen Touch, Magic Light]

[Combat Skills: Block Proficiency, Heavy Armor Proficiency, Weapon Proficiency, Lockdown, Combat Aura]

Dragon Roar: Sun Breath

Activating Title Effect: You have killed a large number of slimes. The slimes near you will be intimidated. You will deal an additional 25% damage to the slimes.

[Status: Soul Suppression (Your body is too weak and your soul is too strong, causing your thinking ability "Intelligence" to slowly fall to a level that matches your body)]

[Bloodline Contract (Dragon): You and a dragon have formed a permanent Bloodline Contract. You can sense each other's location and communicate with each other within a certain range. Your potentials will affect each other and you are forbidden from doing anything that is not beneficial to the other party. Otherwise, your soul will be torn apart. If one party dies, the other party's strength and soul may decrease greatly or even die.]

[Magic Light Spell: Maintain or emit a ball of light to illuminate. The ball of light can be stuck to an object. The range and duration of the light depends on the strength of the magic output.]

[Flame Spray: The power and range of the flames vary according to the mana output and concentration of the release.]

[Frozen Touch: Frozen air has different effects and range depending on the mana output and concentration of the release.]

[Parry Proficiency: When you parry, there is a chance to gain a certain proficiency. The higher the proficiency, the higher the effect.]

[Heavy Armor Proficiency: When you wear heavy armor, there is a chance to gain a certain proficiency. The higher the proficiency, the higher the effect.]

[Light Armor Proficiency: When you wear light armor, there is a chance to gain a certain proficiency. The higher the proficiency, the higher the effect.]

[Weapon Mastery: When you use a weapon, there is a chance to gain a certain proficiency. The higher the proficiency, the higher the effect.]

[Lock on: When you attack enemies from afar, you will automatically lock on to them and subconsciously adjust the direction and strength of your attack.]

[Battle Aura: You can convert stamina into battle aura. If you lack stamina, you will lose health.]

[Blazing Sun Breath (Incomplete): Breaks in air and exhales flames. The "sound" becomes hellfire. The cooldown time is affected by the strength of the soul and body. Forcefully exhaling the breath will affect the soul and body and may even be irreversible.] Text: Yol-Fire Toor-Hellfire Shul-Sun

[Dragon's Might: You can release the same pressure as a dragon to intimidate most enemies.] (Immune if strong)

[Digest and Devour lvl 5: You can quickly digest and dissolve most things, extract the substances you need, and have a high chance of obtaining the properties of the substances you digest.]

[Corrosive Spray lvl 5: You can actively spray your digestive juices and inflict fire damage.]

[Split lvl 5: You can actively split slimes with their own consciousness. The slimes will be largely loyal to your orders or directly controlled by you.]

[Quick Healing lvl 6: Non-fatal wounds can be healed quickly by eating or consuming energy.]

[Body Mastery Level 5: You have a very high degree of control over your body. You can control the tissues that leave your body within a certain range.]

[Soul Harmonization: You can perform Soul Harmonization with your soul-bonded partner. During the synchronization, your soul will be in the resonance stage. You can transfer energy to each other and share the damage.]

[Nervous Connection: You can establish a certain degree of neural connection through contact with other creatures. Under the connection state, the creature can control your actions to a certain extent. The degree of control can be changed according to your will. You can break the connection at any time.]

[Corneation Level 2: You can actively secrete a variety of horny protein and harden it.]

[Venom lvl 4: You can actively secrete a variety of venomous protein, causing all kinds of adverse poisoning states to the enemy.]

[Bioluminescent lvl 2: You can actively generate bioluminescent cells. The light cells can consume energy to emit blue-green, yellow, orange, and red cold light.]

[Electric discharge: You can actively generate electric cells. Electric cells (purple-blue) can convert energy into electricity and store it, and release it at any time.]

[Silkspit: You can use energy to secrete different types of silk pulp for weaving webs.]

[Color Change: You can actively produce different kinds of pigment-like cells to change your color.]

[Sweet Constitution Level 3: You will emit a faint sweetness and can actively secrete better sweet slime candy. You can convert more energy into higher-grade sugar and store it in your body. It can restore a certain amount of endurance and health.]

[Photosynthesis lvl 3: You can photosynthesize like a plant to recover stamina and slowly recover health. It will increase as the skill level increases.]

[Perception: Slime has no eyes, but it can sense its surroundings to a limited extent. It will improve with the improvement of its spiritual power.] (30.74-107.551 meters)

(Every point of spiritual energy increases by 0.06667-0.2333)

[Fire Element Affinity LV4: You attract fire elements. In an environment with sufficient fire elements, your mana recovery speed increases by 400%, fire spell consumption reduces by 25%, fire skill effects increase by 85%, immunity to 50% fire elemental damage. Special effect: Heat Resistance.]

[Wood Element Affinity LV2: You have a certain affinity with the Wood Element. In an environment with sufficient Wood Element, your Magic Recovery Speed will increase by 50%. The effect of Wood Element Skills will increase by 15%.]

[Wind Element Affinity Level 1: You have a certain affinity with the wind element. In an environment with sufficient wind element, your magic recovery speed will increase by 25%. The effect of your wind-type skills will increase by 10%.]

[Lightning Element Affinity Level 1: You have a certain affinity for lightning elements. In an environment with sufficient lightning elements, your magic recovery speed will increase by 25%. The effect of lightning skills will increase by 10%.]

[Earth Elemental Affinity Level 1: You have a certain affinity for the Earth Element. In an environment with sufficient Earth Element, your magic recovery speed will increase by 25%. The effect of your Earth Element skills will increase by 10%.]

[Water Element Affinity lvl 1: You have a certain affinity for the water element. In an environment with sufficient water element, your mana recovery speed will increase by 25%. The effect of water skills will increase by 10%.]

[Light Element Affinity Level 1: You have a certain affinity with the light element. In an environment with sufficient light element, your magic recovery speed will increase by 25%. The effect of light type skills will increase by 10%.]

[Stone of Stallion: Ignore the weight of armor, 30 Endurance 10 Strength 10 Agility (provides 100 points of weight)]

[Grand Lord's Stone: Grants 25% Magic Resistance, 50 Defense.]

[Anti-Dragon Constitution: Immune to Dragon's pressure. When bitten by a Dragon, the damage received will be reduced by 25%.]

[DiBella's Heart: Creatures of different genders will have a favorable impression of you. Damage dealt to creatures of different genders will increase by 10%.]

[Noktunar's Shadow Cloak: Consumes Endurance to conceal one's aura and become invisible. Accumulates for 2 hours. Requires 24 hours to recover.]

[Words of Rest: Your healing spells can heal 10% more.]

[Ancient knowledge: When equipped, the armor system's performance increases by 25%. Forging gain increases by 15%.]

[Aka's Blessing Technique: When making potions, you can obtain more potions.]

[Dragon Skin: Absorbs 50% of magic damage for 3 minutes.]

[Brighton's Blood: Grants 25% magic resistance.]

Talent Star Map:

Dragonborn

Roar Master-Increases your attraction to the dragon souls. The more frequently you use Roar, the shorter the cooldown time and the lower the side effects.

forging

Forging Talent-You are very sensitive to forging materials. Unless you want to or do not have the forging conditions, it is difficult to forge inferior items.

Enhancer I-Consumes materials to strengthen items, increase equipment attributes, add special attributes, and has a chance to increase grade *

Enhancer II-Consumes materials to strengthen items, increase equipment attributes, and add special attributes. Can increase grade *

Enhancer III-Consumes materials to strengthen items, increase equipment attributes, and add special attributes. Chance to greatly increase the grade *

Superior Blacksmith-The quality of the items you forge will be better, and it will be easier to forge Superior items *

Rare Forger-The quality of the items you forge will be better, and it will be easier for you to forge rare items.

Excellent Forger-The quality of the items you forge will be better. There is a certain chance that special attributes will appear. It will be easier to forge Excellent items.

Perfect Forger-The quality of the items you forge will be doubled. There is a certain chance that special attributes will appear, making it easier to forge perfect items.

Alchemy (Complete)

[Medicine Heart-Your alchemy talent will undergo a qualitative change and become more sensitive to alchemy materials.]*

Apprentice Alchemist 1-Self-made Potions and Poison effects increased by 20%*

Alchemist 2-Self-made Potions and Poison effects increased by 40%*

Master Alchemist 3-Self-made Potions and Poison effects increased by 60%*

Grandmaster Alchemist 4-Self-made Potions and Poison effects increased by 80%*

Drug God 5-Self-made Potions and Poison effects increased by 100%*

Benevolent Doctor-You are a benevolent doctor. Self-made potions will increase the recovery effect of disease, life, magic, and endurance by 25%*

Buff---Self-made potion's beneficial effects increased by 25%*

Poison Master-Your potion can save people and harm people. The effect of your self-made poison is increased by 25%*

Poison Immunity---Poison Resistance increased by 50%*

Test the medicine with your own body 1-You can know a part of the effect of the material after consuming it *

Test the medicine with your own body 2-Take the material to know most of its effects *

Test the medicine with your own body 3-Take the material to know all its effects *

Master of Gathering---The collected materials are more complete *

Medicine Kitchen---

Medicinal Cuisine-You know the ingredients like the back of your hand. The effect of the food you make increases by 50%, and the effect time increases by 500%*

Hand of Purification-You can remove all side effects of homemade potions and all beneficial effects of homemade poisons *

magic

the school of modifications

Transformation Talent-It will be easier for you to cast transformation spells *

summoning element

Summoning Talent-It will be easier for you to cast Summoning spells.

Destruction

Destruction Talent-It will be easier for you to cast destructive spells.

Rune Master-Rune casting range increased by five times *

Enhanced Fire 1-Fire spell damage increased by 25%*

Enhanced Fire 2-Fire spell damage increased by 50%*

[Venomous Fire Devour]---Fire damage causes double pain to targets with low health points *

Destructive Impact-Most Destructive spells increase mana output and cause the enemy to be hard *

restorer line

Recovery Talent---It will be easier for you to cast recovery spells *

Recovery 1-Mana regeneration speed increased by 25%*

Revival 2---Mana regeneration speed increased by 50%*

Death Immunity-When HP falls below 10%, automatically recovers 25%. The stronger you are, the shorter the cooldown time *

Psychedelic

Illusion Talent-It will be easier for you to cast illusion spells *

Warrior (Complete)

shield spell

[Block]-You will become sensitive to danger and will subconsciously block danger instead of avoiding it. The effect of blocking will increase with your proficiency.

Quick Reflexes-When you are about to receive a heavy blow, your reaction speed will become super fast, and your blocking speed will increase by three times *

Shield-You can quickly adapt to all kinds of shields, blocking will reduce ranged damage.

Elemental Protection-Raise your shield to block fire, ice, lightning and other elemental damage will be reduced *

Running Defense-Increases movement speed when shield is raised *

Sprint Shield Bash-When you raise your shield, you can knock down or send most enemies flying *

Fatal Shield Bash---Double damage dealt by Shield Bash *

heavy armor

Heavy Armor Proficiency-You can quickly adapt to heavy armor and use it flexibly. The bonus will increase with your proficiency in using heavy armor *

Iron Fist---Heavy Armor Gloves will deal additional damage based on the Defense value when attacking bare-handed *

Iron Wall-When fully equipped with heavy armor, there will be a 25% increase in armor value *

Set Equipment---

Reflect---When equipped with heavy armor, there is a 20% chance of reflecting melee damage *

Buffering---When fully equipped with heavy armor, the damage received from falling from a height will be halved *

Harmonize-Your movements will not be affected by heavy armor *

melee

Weapon Master-The weapon is like an arm in your hand. Increases weapon damage and special effects according to the time and proficiency of the weapon.

Battle Stance---

Limbbreaker---Slashing type attacks cause additional Bleeding damage *

Bone Crusher-Ignore a portion of armor when using blunt weapons *

Impaler-There is a chance to deal fatal damage when using a piercing attack *

Dual Wielding Flurry-Increases Attack Speed when Dual Wielding *

Berserk Strike-When standing, a heavy hit deals 25% additional damage and has a chance to behead *

Lethal Strike-Double Lethal Damage when Sprint Strike is used *

Dual Wielding Berserk-Dual Wielding Heavy Strike deals 50% additional damage *

Weakness Strike-25% chance to stun the target with a Backhand Strike *

Ranger (Complete)

long-range combat

Long-range tactical proficiency---Your long-range attack talent is superb *

Eagle eyes---Your eyes will see farther *

Death Lock-When you lock onto an enemy, your reaction speed will be faster, as if time has slowed down. *

Lethal Strike-Your ranged attacks have a certain chance to deal a fatal blow to the enemy *

Tracking-Enemies that you have locked onto will find it difficult to escape your tracking *

Ranger-Increases movement speed while drawing a bow. Increases the frequency of long-range attacks based on your familiarity with weapons *

light armor

Lithe as a Swallow-You wear light armor as if it is nothing, it will not cause any inconvenience to your movements. *

Tailor-made-25% bonus armor when equipped with light armor *

Gale Steps-When fully equipped with light armor, sprint speed increases by 50%, endurance recovery speed increases by 50%*

Set Equipment---When a full body light armor is assembled into a set (the materials are the same), there is an additional 25% armor bonus *

Shadow Evasion-When fully equipped with light armor, there is a high chance of dodging melee attacks *

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