Overwhelming Smile Planar Wayfarer
39 Artificial Intelligence, Game Engine

A Gentlema

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Ye Feng could write a complete plan and even list all kinds of details.

However, there was no benefit in doing so at all. It only made him seem like he was personally handling everything and didn't believe in the team.

Game development was a project that required creativity, and it was also a project with an unknown future.

If there were no previous game types to pave the way, even the game's project manager could not guarantee that his game would be recognized by the market and players.

This was also why there were more and more series of games, and often the innovation of gameplay or mode was reflected in indie games.

Because it was a little risky to develop a new type of game at will. This was especially true for large-scale game studios. If a game that two to three hundred people spent two to three years developing was not popular in the end, it would be a huge loss.

Therefore, Ye Feng had to make sure that everyone was involved.

After handing the printed proposal to all the employees, Ye Feng said," This is a high-difficulty action game similar to the Dark Souls series.”

"Of course, his movements are slightly different from Dark Soul's. It's impossible for him to move like Dark Soul.”

"I'm going to set the background of the story as a figurehead to prevent those experts from criticizing me. It was set in a relatively ancient time, and the story would take place in a small ancient country with a fictional history.”

"As for the specific plot details, the scriptwriter department will fill them in. Not just this small country, but the entire ancient history.”

Ye Feng naturally wanted to make it into a series of games, so he started with a small country and slowly expanded the map.

After a few words, Ye Feng did not continue, because they had already begun to read the plan he had written.

Although the content of the plan was only a rough idea, it had been described completely. Those with development experience could basically understand it.

Although the sparrow was small, it had all the internal organs.

Although there were only 18 people in Wei Feng Technology, there were people in the scriptwriter department, program department, art department, and planning department. They would mainly use experienced employees and bring in inexperienced newcomers.

"CEO Ye, we roughly understand what you're thinking, but to make this game, we need a lot of technology and tools.”

"I'm afraid we won't be able to complete it, right?”

The one who spoke was Wei Zhang. He was the strongest player Ye Feng had poached. He had participated in the development of many games and was the art director in charge of the games.

Although Wei Zhang was an art director, it did not mean that he did not understand game development technology. In fact, many art directors were also technical experts.

Otherwise, how could the game achieve a complete art style?

There was an obvious implication in his words. These people definitely wouldn't be able to make the game according to the requirements of the game.

"If it was an ordinary gaming studio, it would naturally not work.”Ye Feng looked at the other employees around him. Although those who had developed games in other companies did not show much expression on their faces, the overall atmosphere was a little gloomy.

Naturally, they were not optimistic about this project.

The reason why they jumped ship was because Ye Feng offered a salary that was 20% higher than the market price. Every job hopping was not a successful job hopping if it did not increase the salary.

"However, the reason why I had the idea of developing a Triple-A masterpiece and implemented it was naturally because I was prepared.”Ye Feng signaled Ma Wen with his eyes, and the other party opened all the work stations.

For large-scale game development, the workstation was usually equipped with a dual-screen monitor.

"This is our Wei Feng Technology's game engine. It's an absolutely powerful game engine, and it's a game engine that suits our usage habits. It's different from any engine on the market.”

The game engine was very important in game development.

Game engines were the core components of pre-written, adaptable computer game systems or some real-time, visual applications.

These systems provided game designers with all kinds of tools needed to write games. Their goal was to make it easy and fast for game designers to create game programs without having to start from scratch.

The game engine wasn't that mysterious. It was actually similar to photoshop. The difference was that PS was used for photo processing, while the game engine was used for game development.

In the past, game development was written one code at a time, but now it was different. It was built directly with the game engine, and what you see is what you get.

The game engine had house materials in the material library, so he could just pull them out from the material library and pile them up.

For example, the street lamps in the Assassin's Creed series had been used from the second to the fifth. It was actually the same material and had not changed at all.

Save time and effort.

"Really?" Wei Zhang did not believe it.

If he were to start from scratch and develop such a Triple-A masterpiece, as long as he was willing to pay, it was not impossible to complete. However, the time might have to be delayed until five years later.

The money spent was not a small amount.

However, it was different with the support of a game engine. Moreover, the game engine that Ye Feng mentioned was not an ordinary game engine on the market.

Wei Zhang indeed had a reason to not believe this.

There was still a gap between China's game industry and foreign countries. Although Netease and QQ made a lot of money, there was indeed a gap in terms of technical ability.

Most of the games developed in China did not have their own game engine. Most mobile games used Unity, while most stand-alone games used Unreal 3. As for online games, were there any new online games in recent years?

Of course, even though they had their own game engines, they still couldn't compare to the famous foreign games such as Frost and Ce.

Ye Feng laughed." Otherwise, why would I look for you? Do I have too much money to burn?"

"As for whether you believe it or not, you'll know once you try.”

Ye Feng had yet to fully analyze the strong artificial intelligence, but that did not mean that he had no gains. He successfully used his self-taught computer knowledge to develop a weak artificial intelligence.

The weak artificial intelligence developed by Ye Feng naturally couldn't compare to Jarvis.

However, this artificial intelligence could carry out some simple voice conversations with him. After testing, it was much better than Apple's Siri.

Of course, this was not what Ye Feng valued at the moment. What he valued was the artificial intelligence's learning ability and ability to solve problems.

It was terrifyingly powerful. Under the unique algorithm, this kind of artificial intelligence was extremely efficient.

This game engine was developed by them. Naturally, it was also based on the game engines of many international game manufacturers. Then, it was summarized, optimized, and combined.

The artificial intelligence was named " Nuwa " by Ye Feng. He would gradually upgrade it in the future and make sure that it grew into a strong artificial intelligence like Jarvis.

Ye Feng named the game engine Fuxi.

This book comes from:m.funovel.com。

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