Chang Shengyang's idea was very good, but then again, he had no choice.
Mobile card games, like MOBA games, had no precedent in this world.
It was still unknown whether the players would approve of this game.
Therefore, he could make a mobile game to test the waters and use the most basic functions for the time being.
If the effect was good, he could just update it layer by layer.
As for what IP to use, Chang Shengyang had an idea. Plants vs Zombies, wasn't that a ready-made IP?
Moreover, the art resources were readily available, so it was easier to do it.
He just needed to make a few more cards after the evolution of plants or zombies.
Chang Shengyang took out a piece of A4 paper and started to write the gameplay of card games based on his memories.
The core concept of this type of game was the core gameplay simple interactions challenges a clear growth line.
The so-called core gameplay was the core experience of the players, fighting.
It mainly consisted of 5v5, attack performance, skills, forward push, active release of big skills, and simple operation.
It had to make the players feel gorgeous, refreshed, random, and in control.
For example, 5v5 would use a variety of hero combinations and push maps to show the variety.
When attacking, he would design some active release of big skills, commonly known as big moves, to make people feel that the scene was gorgeous.
The skill was random and could be interrupted.
The operation was also very simple: it could automatically fight and move, and the player only needed to click to release the skill.
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Chang Shengyang wrote on two sheets of A4 paper.
The basic functions were almost written.
The most important part was the paid design.
The key to a long-term paywall game was balance.
He had to plan the players 'payment needs at different stages.
Most of the players in this type of mobile game didn't spend any money.
He had to give these players some basic resources so that they could continue playing.
Even if the resources were invested correctly.
He would beat up some random or random people and give them some benefits.
It gave him a feeling that even if he didn't top up money, he would still be better than him.
As for Little R, he was mainly a member of the monthly card gang.
Through the benefits of the monthly card, they could obtain more resources than free players.
At the very least, it would not be a problem to nurture a core team.
As for those who were in the middle of the game, other than the monthly card party, they would also top up as long as there were some cost-effective activities.
These people would at least give them a lot of resources, such as nurturing several teams.
Finally, there was Big R. For this type of player, he had to set up some special and powerful heroes.
One could only obtain it by charging a lot of money. The resources obtained were also massive.
These functions were almost summarized.
The next step was to set up a mobile game department and change the venue.
In order to save time, Chang Shengyang had hired an agent to look for a new office.
At the same time, they sped up the interview.
Then, he continued to improve the gameplay of mobile card games.
After half a month of hard work, everything was finally settled.
To be able to settle the office in such a short time and hire people, it had to be said that the role of money was huge.
This time, Chang Shengyang led the team and moved to an office building closer to the city center.
This time, he rented an office that was more than 500 square meters. He had almost booked the entire floor.
Fortunately, Ningzhou was only a third-tier city, so it was not very expensive. The annual rent was about 400,000 yuan, which was more than 30,000 yuan a month on average.
The second was the internal adjustment of the company.
They were divided into four project teams.
They were the PC project team, mobile game project team, art team, and peripheral project team.
At the same time, there was also the Human Resources Department and the Finance Department.
The main responsibility of the PC project team was to maintain the 100th floor of If You're a Man, the Golden Miner, and Plants vs Zombies games.
There were a total of six people in the project team, and they were the original old employees.
The responsibility of the mobile game project team was to maintain the mobile version of If You're a Man, Go Down 100 Levels, the Gold Miner.
He also had to work on the porting of the Plants vs Zombies mobile game, as well as a new development team.
The number of people working on the mobile game project was much higher. There were a total of 12 people, excluding the two mobile game editors.
They were all newly recruited, and Chang Shengyang had spent quite a bit of money on them.
Chang Shengyang had recruited four people for the surrounding project team. They were mainly responsible for connecting the factories and managing the online stores.
Chang Shengyang thought about it and felt that it was necessary for Big Skin Games to register an online store.
He was mainly responsible for selling all kinds of peripheral products.
As for the art team, it was the smallest group at the moment, with only three people.
Their job was to provide assistance to the other teams with art materials.
There were two people from the HR department and two from the finance department.
After this round of expansion, there were now a total of 31 employees, much more than Chang Shengyang had estimated.
Their average salary was about 6000 yuan per person. Of course, there were differences.
His monthly salary was close to 190,000 yuan.
Including the rent, the monthly cost was more than 200,000 yuan.
Including the water and electricity supplies, Chang Shengyang would lose ten thousand yuan every day when he opened his eyes.
As expected, the cost of starting a company was unimaginable for ordinary people.
Recently, the company had been busy recruiting people. The company's account had more than 4 million yuan, but it had already become more than 3 million yuan.
However, the latest sales figures for the game in June were also out.
If he was a man, he sold 90,000 copies on the 100th floor. His first monthly sales were less than 100,000.
The number of cell phone sales was only 2000, which was very bleak.
Gold Miner sold 400,000 copies, which was only 100,000 less than the 500,000 copies in May. As expected, games with more girls were strong!
The cell phone sales were also very bleak, only 5000 copies.
Plants vs Zombies was even more impressive. After the update, it had sold 100,000 copies in June.
At the same time, his Purple Star Dollars had reached a total of four million.
All these earnings added together.
The total sales in June reached more than 10 million.
With a 70:30 split, after deducting taxes, Chang Shengyang had an income of over 6 million.
It was a huge harvest. The funds in Big Leather Games 'account had become more than 9 million.
It was only a matter of time before the distance broke through ten million!
Although the monthly cost was more than 200,000 yuan, it was still worth it compared to the profits.
However, Chang Shengyang knew that there was still a large sum of money that had not been spent.
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