City: My company became popular overseas first
47 Penguin Enemy

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Shocking!

Many industry insiders who were not optimistic about WeChat changed their expressions after feeling the function of WeChat Moments.

The speed at which the news spread was beyond everyone's expectations.

In just one night, it had already swept across the world.

Even on Twitter and Facebook, there were inevitably topics about WeChat Moments.

After Zuckerberg learned of this news, he announced that Facebook would also launch a chat service in the near future.

However, the exact time was unknown…

Technology investment companies such as Google, Sequoia Capital, IDG, and goldman sachs were the first to smell the business opportunities.

The next day, all the major investment banks called the headquarters of Super Play Technology to express their interest in WeChat and expressed their intention to invest in Super Play Holdings.

Microsoft-Sequoia Capital, which had a strategic partnership with Super Game Technology, directly called Ye Ge's phone.

The two sides bickered.

The topic of conversation always revolved around the instant messaging app.

Wall Street and other media outlets were even more hyped up. Facebook was about to face its strongest competitor in history.

Many investment banks realized that the user base of WeChat, which was backed by the gaming platform, was huge. It was completely another Facebook.

However, WeChat provided direct and important information that even Facebook could not do.

It was a super simple application that allowed users to instantly understand and use the WeChat application without spending much effort.

The emergence of WeChat had been ordinary at the beginning, but now it had appeared in the circle of friends. The growth of users was amazing.

With Wechat Moments, users could promote more links with their friends through the content posted on Wechat Moments every day.

As a result, many users were able to find more common topics through their friends 'timely updates.

Realizing this, many people in the industry couldn't help but worry about Penguin.

The Internet giants were also happy to see an existence that could curb Penguin.

After all, the rise of Penguin in the past few years was difficult to describe in a few words, and many Internet giants were disgusted.

The micro-chat suddenly spread quickly on the Internet.

Penguin also finally realized that their QQ chat had stopped and was being lost. When they found out that the culprit was the WeChat that no one was optimistic about, they were shocked.

Penguin Ma even personally used his phone to download WeChat and experience the charm of his Moments. His expression instantly changed.

In order to prevent the users of QQ from spreading further, Penguin had to find another way.

In the next few days, he announced that in order to give users a better experience, QQ Chat would be fully updated, and a friend circle application would be added at that time…

As expected, Penguin was still the same Penguin. This style of work made countless people's jaws drop again.

However, Penguin's ecosystem was a bit diverse, and operating applications was much more troublesome than WeChat.

Many users who had used WeChat had subconsciously started to reject the messy functions of QQ.

The emergence of WeChat also completely disrupted the series of value-added expansion services that Penguin had designed for QQ.

After comparing the two, there were two extreme phenomena among the users.

Some users liked the simplicity of WeChat.

Some users felt that QQ had more comprehensive functions.

On a certain forum, users from both sides had a dispute over this.

The players who liked to micro-chat fought with each other.

The players who liked to chat on QQ were also reasonable and said that QQ had a wide range of functions.

……

Super tech.

"After the WeChat Moments feature went online, there was a significant increase in the number of new registered users.”

"So far, the global registered users of WeChat have exceeded 50 million, including 30 million active users.”

"However, according to the background data, nearly two-thirds of the new users of WeChat are adults.”

Ye Ge listened to the manager's report and was not surprised by this.

Compared to teenagers who liked to come into contact with gorgeous and novel new things, adults preferred simple, direct and effective things.

WeChat and QQ were like two extremes.

If it weren't for the super-gaming platform as the user base, the proportion of adults in the micro-chat would probably be even higher.

However, Ye Ge believed that it wouldn't be long before WeChat would occupy half of the global instant messaging market.

Penguin Horse was probably panicking now, right?

It was also very likely that he hated Super Play Technology.

Thinking about the latest update on Q-chat, Ye Ge had the urge to laugh.

It was simply a classic example of drawing a tiger but not a dog.

Qzone already existed on Qchat. Now that it had created a circle of friends, many users who had worked hard to manage Qzone were very dissatisfied.

The two functions overlapped and conflicted.

……

Gradually, players got used to using WeChat to log into the super-gaming platform.

Subconsciously, many players had subconsciously regarded WeChat as a daily chat tool.

The first thing many people did when they went online was to log into WeChat. Even if they didn't log into the game, they would still log into their computers.

Of course, there were also many players who switched between WeChat and QQ. They logged into WeChat when they were playing games and logged into QQ when they were not.

Faced with such an instant messaging software backed by a gaming platform, Penguin racked their brains and did everything they could to stop it.

In order to deal with the super-gaming platform, Penguin also developed its own game platform.

However, the market reaction after the game went online was mediocre and did not cause much of a stir in the game market.

There were also very few types of games on the platform. There were only some games owned by Penguin.

Currently, 90% of the players in internet cafes across the country were PUBG enthusiasts.

The players were not willing to buy it since they could not log into PUBG on Penguin Gaming Platform…

This book comes from:m.funovel.com。

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