After Jiro finished his meal, he began to think about how to train Gasdan and Nidolang.
In Jiro's vision, there were three factors that could improve the strength of elves. The first factor was the sprite's physical fitness. The second factor was the sprite's skills and proficiency. The third factor was the sprite's combat quality.
Everyone in the Elf world knew that every elf's physical fitness was incomparable to that of ordinary humans. However, there were naturally differences in physical fitness. Every elf's physical fitness was different.
According to Jiro's understanding, the physical attributes of sprites could be divided into six categories: health, physical attack, special attack, physical defense, special defense, speed, and so on.
That's right. The sprite's physical fitness was equivalent to the various stats in the game. There were only two ways to increase the sprite's stats in the game. The first was to increase the sprite's level, and the second was to obtain effort points. Then, the effort points would be used to increase the sprite's various strength stats.
Of course, this theory was also very practical in the real world. There were obviously levels among the elves.
The concept of effort points was easy to understand in reality. It was equivalent to a trainer training the sprite's various strengths to improve the sprite's various data.
According to Jiro's guess and assumption, the increase in the sprite's HP data was roughly an increase in the sprite's physical development and physical strength.
The sprite's special defense and physical defense data could be improved from the sprite's resistance. (Being beaten up too much, your skin will get thicker)
The sprite's speed data could be improved by improving the sprite's heart and lung capacity. (The strength of a creature's heart and lungs almost determines its explosive strength.)
Then how could he increase the sprite's physical attack and special attack data? Jiro thought about it and felt that it should be to improve his aptitude! A better aptitude would allow sprites to comprehend and master skills faster than their own kind. Their levels would increase rapidly, and they could even create their own combination skills.
The second factor to increase one's strength was the mastery and proficiency of a skill. The mastery of a skill could be said to be how much the skill had been mastered, while the proficiency was the proficiency of the sprite in various skills.
This was a very obvious problem. A sprite that had mastered many skills and was familiar with them had a more obvious advantage in battle than a sprite that had mastered a few skills and was not familiar with them. As long as the sprite had a skill that could restrain the opponent, the chances of winning would increase.
Therefore, if the sprite could master more skills and use them skillfully, it could increase the sprite's strength in a short period of time.
As the saying went," Practice makes perfect." This saying was also very true when it came to sprites 'proficiency in skills.
Generally, the proficiency of sprites 'skills could be divided into: Beginner, Skilled, Proficient, Pure Fire Like Green, these four levels.
Entrance-level skill proficiency naturally referred to the situation where the sprite had just learned to use the skill. At this level of proficiency, the sprite's skill would not be very powerful, and it would take a long time to release the skill.
Proficient level skill proficiency meant that the sprite could release the skill flexibly. With this level of proficiency, the sprite could already use the power of the skill itself, and the time it took to release the skill would be reduced.
Master level skill proficiency meant that the elf already had a deep understanding of this skill. When this skill was released in his hand, it was as flexible as his own body. It could be used almost instantly, and as long as he had enough stamina, he could use it continuously or in large numbers (long-range skills) or continuously (close-range skills and transformation skills).
The skill proficiency of Pure Green Fire referred to when the sprite's proficiency in a certain skill reached this level, it meant that the sprite had already mastered the skill. The power of the skill could be said to increase explosively in its hands. Moreover, it was flexible and changeable. It could integrate the energy elements of this skill into another skill.
Finally, the third factor to increase the strength of the sprites was their combat literacy. The so-called combat literacy was simply to increase the sprite's experience and intuition in combat.
Then how could he improve the fighting skills of the elves? Jiro had two explanations.
The first was the combat training of the elves by the trainer. This kind of combat training referred to the various combat guidance that the trainer gave to the elves in their daily lives. Simply put, it was a simulation training before the battle. Through this kind of training, the elves could know how to deal with different types of elves.
Although there were many types of sprites, they could be divided into four types according to the skills they mastered: melee, defensive, long-range, and support.
Among them, the close-combat type could be further divided into the assassin type and the warrior close-combat type. The defensive type could be further divided into physical attack defensive type and special attack defensive type. The long-range attack type could be divided into physical attack type and special attack type. The support type could be divided into the healing type and the transformation type.
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