Since I left the entertainment industry
17 Tengteng Technology

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If one wanted to be professional, they needed an agent. Teng Teng Company was the best agent in the ancient country. It wasn't that their service skills were good, but that they had many users.

On the Internet, whoever had users could earn more money.

Teng Teng Company was the largest user of the game. Many game companies outside of the ancient country wanted to carve up the game market in the ancient country, and their biggest partner was Teng Teng Company.

This was because it could maximize the number of users in the game at the fastest speed.

People cared about benefits, and reputation was not a problem.

Teng Teng Company could be said to be the largest game agent in the ancient country. At the same time, it was also the largest game manufacturer and even the largest Internet company.

It did not have a popular game that it developed independently.

The reason was related to Teng Teng's background. To be precise, this company was not a pure technology company.

At the beginning of the ancient country's development, all aspects of the country grew wildly.

Teng Teng Company was the first company to do social networking. Before it, there were already people who did social networking and were very mature. However, there were very few network talents in the ancient country. There were too few people who could actively develop software.

Then what should he do? Plundering was the best method.

At that time, the ancient country was still very poor, and the eyes of the whole world were focused on Xin and the recently disintegrated Guang.

The two powers were opposing each other, and the ancient country did not have much to gain, so it naturally would not enter everyone's attention. Moreover, the ancient country was not a member of the World Trade Organization at that time.

This gave the merchants of the ancient countries room to copy. Moreover, at that time, they had just proposed to focus on economic construction. Everything was to get rid of poverty as the goal. The government would not deliberately ban it. After all, it was a profitable enterprise.

Under such an environment where the economy was growing wildly, businessmen began to think of ways to copy and promote.

At first, everyone charged for their accounts, which was to sell them and collect a small profit.

Teng Teng Company started a free service model for the sake of its users after obtaining funding.

This was the first time in the world that any intellectual property rights in foreign countries were protected and required payment.

Teng Teng Company's first social media software was free of charge. With such an advanced concept, KK, the number one social media software in the ancient country, began to compete for hegemony.

His peers watched coldly, waiting for Teng Teng to run out of funds and collapse.

Little did they know that Teng Teng Company had taken a different approach and started selling skins. They had gathered a large number of users for free. Everyone was also very curious about the novelty of the Internet. They were dazzled by the gorgeous colors of the virtual world. They launched a business plan for virtual character clothing. Even if only 1% of the people paid, it was enough for Teng Teng Company to make a fortune.

The ancient country's economy had just taken off, and a portion of them had become rich first. Everyone was competing to make money.

In the online world, his vanity was maximized.

Teng Teng's company was able to outshine its peers and survive.

It didn't rely on cutting-edge technology to make profits, and even its social software was plagiarized.

Rather than saying that KK had defeated his peers, it was more accurate to say that Teng Teng's business methods had won.

With this premise, KK almost monopolized the social software field in ancient countries. When other software discovered it, it was too late. The users were all occupied by KK, and everyone recognized KK's free model.

Teng Teng Company tasted the sweetness and did not invest the profits they earned into updating the optimization software.

Instead, he continued to expand his business to the game business.

It was also free of charge, and it made use of the huge amount of user data to guide the player to multi-use, greatly making it convenient for the player to operate.

Then, he started to harvest the skins. He even sold some gorgeous skins that could increase the game data and affect the balance of the game.

Later on, the players realized that if they continued playing like this, the money they spent on the game would be much more than the money they spent on buying cards.

Unknowingly, his pockets had been emptied.

In the end, everyone realized that the free ones were the most expensive ones.

Unfortunately, Teng Teng Company had a firm monopoly at this time. Even if their own software was exposed as plagiarizing other people's technology, they did not even change the names of some of the sub-files.

Even if such a thing happened, Teng Teng Company's power had already been established. Nothing could stop its strength.

Relying on its monopoly position and huge user base, Teng Teng started to frantically acquire software with potential. As long as they didn't agree, it would start copying and then use its own users to attract and occupy the market, squeezing those small companies to the point where they didn't have any room to survive.

Either they were acquired, or they were copied and squeezed out of your living space.

Faced with Teng Teng Company's monopoly, small companies had nowhere to complain. This was because there was no such thing as a monopoly in the ancient country, and there was no such thing as intellectual property protection.

As the largest user base of the ancient country's internet, they did not invest their profits into the development of software games.

Instead, he was representing foreign games and buying games that suppressed the ancient countries.

At this point, the ancient country's gaming industry was in tatters. As a gaming country, there was not a single big production game that could be looked at.

The collapsing game industry could not receive official support because the ancient country's economy was booming. Everyone hated games, especially parents who were strictly guarded against playing games.

Society's attitude was like this, and the government didn't care. Twenty years after the Internet became widespread, many people realized that their country's game industry was completely dominated by foreign games.

People's pockets were bulging, and they naturally hoped to compare with foreign countries in all aspects.

Unfortunately, there was a monopoly in the country.

Any new game that appeared would be bought over immediately. If they did not agree, they would make a similar game and squeeze the newborn baby to death.

After joining the World Trade Organization, the ancient countries began to promote intellectual property rights and even enact laws.

However, Teng Teng Company might not be good at innovation and development, but to become a big company, its tentacles had already spread to all aspects.

He was naturally familiar with the changes in the policy.

What was even more ridiculous was that it had a team of professional lawyers. Of course, their development team was also very large.

As long as they found out that a team was developing a very interesting game, they would start copying it before it was released.

He would release it in advance and wait for the team to release it. Then, he would send a lawyer's letter saying that it was plagiarism.

This kind of behavior even made the netizens laugh. A company that started off with plagiarism actually said goodbye to plagiarism.

However, there was no problem with the procedure, and the law had ruled that Teng Teng won.

From then on, the game industry in the ancient country was suppressed to death.

Teng Teng Company was still the internet boss in the ancient country and had the most benefits.

It had successfully transformed into a large-scale integrated technology company. No matter how the netizens 'reputation was, it no longer affected Teng Teng Technology's interests.

As a businessman, Teng Teng Technology was successful in the ancient country. However, as a national enterprise, Teng Teng Technology could not afford it.

The history of plagiarism was accompanied by Teng Teng Technology. At the same time, Teng Teng Company had no competitive advantage in terms of stepping out of the ancient country.

Therefore, outside of the ancient country, no one acknowledged Teng Teng Technology.

However, they had money and could buy shares, but that was all.

This book is provided by FunNovel Novel Book | Fan Fiction Novel [Beautiful Free Novel Book]

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