Idiot players in the Ming Dynasty
28 Increase the number of combat players

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The player's report was quite detailed, and there was no such thing as a perfunctory sentence. This player named " Mo Li " really read through many papers seriously and concluded a mission report that could be called a small paper. He also made a few suggestions about himself.

Mo Li's tone was not as simple as completing a mission. It was more like he was in the real world and submitting a serious work report to his superiors.

Mo Li said,

Li Kuiqi would launch a surprise attack on the Zhongzuo Institute at the end of the year and occupy Zheng Zhilong's lair. The latter would be in an unprecedented crisis, and the slightest carelessness would result in the loss of the entire game.

In the current world line, the Dutchman fleet that Zheng Zhilong relied on would hardly appear again. It was unknown whether the Zheng family, which lacked power, could defeat Li Kuiqi as smoothly as they did in the original world line.

Such a good opportunity meant that Wang Kaizhi was faced with many choices. He could either sit back and watch Zheng Zhilong and Li Kuiqi kill each other and reap the benefits, or he could " ally with Zheng to fight Li " and subdue the Zheng family in the process of defeating Li Kuiqi.

It was not difficult to subdue Zheng Zhilong. Before he started his own business, he had always relied on Li Dan and Yan Siqi as his underlings. Since others could be Zheng Zhilong's big brother, Wang Kaizhi could also be Zheng Zhilong's big brother. Moreover, the strength of Ao Song would be stronger. Zheng Zhilong did not have the spare energy to be half-hearted.

"This person probably thinks that the game planner can see it?”Wang Kaizhi moved his finger and rewarded the player from Moli with 200 achievement points and a free chance to revive.

As the leader of the transmigration group and the chief planner of " China Dawn," he was very happy to see hardcore players who played the game seriously and devoted themselves to it.

Even if Wang Kaizhi had the Internet, he couldn't be perfect. For example, he didn't know much about an unpopular person like Li Kuiqi. He only knew that such a person had left traces in history.

Wang Kaizhi alone might not be strong enough, but the players could.

Countless multi-talented players were diverse and professional. Behind Wang Kaizhi were the think tanks, technical teams, and armed teams.

The start and development of the industrial revolution, the specific process of manual salt drying, armor combat and musket shooting, survival experts 'survival in the wilderness, veterans teaching military discipline and shooting training, artillery standards and tutorial, high-yield farming methods and details

. From weapons and armaments to the Ming Dynasty dialect and etiquette, there was always a stupid player who was proficient in unpopular knowledge.

What was the power of the people? This was the power of the people! Everyone shook hands and formed a fist the size of a sandbag, capable of crushing all enemies in front of them!

Then someone might ask, what if there was a troublemaker among the players?

Wang Kaizhi was not afraid of this question.

The reward and punishment system of "Reputation Value" and "Red Name" helped him quickly eliminate a group of troublemakers.

They were like a group of natural saboteurs, treating the game as a paradise of extreme freedom, wantonly trampling on the hard work of other players.

Saboteurs set fire to other people's farmlands and houses, and still stand beside the ruins, proud of their own feats. Teammates worked hard to defeat the enemy, but saboteurs maliciously attacked their allies, became traitors, and even glorified it as "The game should be played for fun."

If China Dawn was just a standalone game and Kaizhi did not comment on it, it was the player's freedom to play the game.

However," China Dawn " was a real world in the game's skin. It was the end of the Ming Dynasty in another world. Those NPCs were not game data, but living people.

In order to prevent these stupid players who took destruction and chaos for granted from hurting innocent people, Wang Kaizhi sorted out a complete screening mechanism that gave him enough confidence to tell those stupid players to get lost.

Since the game went online, several months had passed in the game, but only a month had passed in reality.

There were players who would get itchy if they didn't cause any damage, and there were also some players who quit the game because they weren't interested in hardcore games.

There were people who exited the game, and there were people who entered.

As the screening mechanism continued to operate, the players who joined the game were basically hardcore players who had a soft spot for the " Ming Dynasty background " and were crazy about niche games.

Currently, there were 650 players online.

The "backup manpower" of the androids in the system reserve was 2500. This meant that even if all the players died three times, the backup manpower could quickly replenish more than 80% of the players who were combat players. The rest were lifestyle players and adventure players. Even if the combat players died, the loss would not be as exaggerated as imagined.

Moreover, if the players who died in battle could be transported to the main base for recovery, depending on the integrity of the androids, they could recover 0.1 to 0.9 of the backup manpower.

Wang Kaizhi didn't have to worry that no one would be able to retrieve the bodies of the androids. As long as the players were given sufficient rewards, they could treat their lightly injured teammates as if they were seriously injured to earn rewards for retrieving the 'corpse'. A strange player profession was even born around' retrieving corpse':

Bounty Corpse Hunter.

They were made up of a small number of players, who went to the interior of Dongyi to search for players killed by the natives, or to dangerous areas to search for players 'corpses.

If the deceased did not have enough achievement points to buy a chance to resurrect, then he needed someone to help him retrieve the corpse. The hunter wanted money, so both sides agreed immediately. The deceased paid the money, or in the game,

to hire hunters to retrieve the corpses.

Wang Kaizhi didn't know whether to laugh or cry at this magical discovery. This really confirmed a saying: there is demand, there is supply. No matter what strange demand appears, there will be a corresponding service supplier.

Speaking of which, Wang Kaizhi believed that the information provided by combat players should be highly valued. In order to actively deal with the historical challenges that could come at any time, he decided to expand the number of players online to 1000.

However, relying too much on the strength of the combat system players was equivalent to putting eggs in a basket.

It was impossible for players to stay in China Dawn forever. No matter how obsessed the minority players were with hardcore games, they would eventually leave for a short period of time, or even a long period of time, because they had their own lives.

Moreover, a violent armed force like the barrel of a gun could only be considered stable in his own hands. Therefore, Wang Kaizhi decided to establish his own armed forces in Australia and Song, including the army and navy. Both. On the day Wang Kaizhi made his decision, the players received the news of the game update.

With the continuous influx of immigrants, the total population of the three places had already exceeded ten thousand. On this day, the aborigines of Ming looked at the signs on the roadside and learned that the Aussies were going to recruit soldiers.

This book comes from:m.funovel.com。

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